Tougher Dinosaurs
4 posters
Page 1 of 1
Tougher Dinosaurs
You can make a dino of your choice tougher/weaker by doing this, I'm sure most of you know how to do this, but those of you who don't know now. Go to JPOG > DATA > UNITS and choose a dino. I'm using Dilophosaurus, because I think he needs toughening up. Scroll dow until you see this:
PerceptionOutputs {
POutput_Large_Carnivore_Food=0.0;
POutput_Large_Carnivore_Drink=0.0;
POutput_Large_Carnivore_Social=0.0;
POutput_Large_Carnivore_Threat=0.6;
POutput_Large_Carnivore_Competitor=0.0;
POutput_Medium_Carnivore_Food=0.0;
POutput_Medium_Carnivore_Drink=0.0;
POutput_Medium_Carnivore_Social=0.0;
POutput_Medium_Carnivore_Threat=0.3;
POutput_Medium_Carnivore_Competitor=0.1;
POutput_Small_Carnivore_Food=0.0;
POutput_Small_Carnivore_Drink=0.0;
POutput_Small_Carnivore_Social=0.0;
POutput_Small_Carnivore_Threat=0.0;
POutput_Small_Carnivore_Competitor=0.3;
POutput_Large_Herbivore_Food=0.0;
POutput_Large_Herbivore_Drink=0.0;
POutput_Large_Herbivore_Social=0.0;
POutput_Large_Herbivore_Threat=0.3;
POutput_Large_Herbivore_Competitor=0.0;
POutput_Medium_Herbivore_Food=0.0;
POutput_Medium_Herbivore_Drink=0.0;
POutput_Medium_Herbivore_Social=0.0;
POutput_Medium_Herbivore_Threat=0.0;
POutput_Medium_Herbivore_Competitor=0.2;
POutput_Small_Herbivore_Food=0.9;
POutput_Small_Herbivore_Drink=0.0;
POutput_Small_Herbivore_Social=0.0;
POutput_Small_Herbivore_Threat=0.0;
POutput_Small_Herbivore_Competitor=0.0;
POutput_Human_Food=0.0;
POutput_Human_Drink=0.0;
POutput_Human_Social=0.0;
POutput_Human_Threat=0.2;
POutput_Human_Competitor=0.0;
POutput_Plant_Food=0.0;
POutput_Plant_Drink=0.0;
POutput_Plant_Social=0.0;
POutput_Plant_Threat=0.0;
POutput_Plant_Competitor=0.0;
POutput_Vehicle_Food=0.0;
POutput_Vehicle_Drink=0.0;
POutput_Vehicle_Social=0.0;
POutput_Vehicle_Threat=0.0;
POutput_Vehicle_Competitor=0.0;
POutput_Repellent_Object_Food=0.0;
POutput_Repellent_Object_Drink=0.0;
POutput_Repellent_Object_Social=0.0;
POutput_Repellent_Object_Threat=1.0;
POutput_Repellent_Object_Competitor=0.0;
}
Now change whichever number you like higher and it will change the chance of that behaviour happening higher. But if you decrease the number th likelyness will fall. Here's what I put on the Dilopho:
PerceptionOutputs {
POutput_Large_Carnivore_Food=0.0;
POutput_Large_Carnivore_Drink=0.0;
POutput_Large_Carnivore_Social=0.0;
POutput_Large_Carnivore_Threat=0.6;
POutput_Large_Carnivore_Competitor=0.0;
POutput_Medium_Carnivore_Food=0.15;
POutput_Medium_Carnivore_Drink=0.0;
POutput_Medium_Carnivore_Social=0.0;
POutput_Medium_Carnivore_Threat=0.3;
POutput_Medium_Carnivore_Competitor=0.1;
POutput_Small_Carnivore_Food=0.4;
POutput_Small_Carnivore_Drink=0.0;
POutput_Small_Carnivore_Social=0.0;
POutput_Small_Carnivore_Threat=0.0;
POutput_Small_Carnivore_Competitor=0.3;
POutput_Large_Herbivore_Food=0.0;
POutput_Large_Herbivore_Drink=0.0;
POutput_Large_Herbivore_Social=0.0;
POutput_Large_Herbivore_Threat=0.2;
POutput_Large_Herbivore_Competitor=0.0;
POutput_Medium_Herbivore_Food=0.2;
POutput_Medium_Herbivore_Drink=0.0;
POutput_Medium_Herbivore_Social=0.0;
POutput_Medium_Herbivore_Threat=0.0;
POutput_Medium_Herbivore_Competitor=0.2;
POutput_Small_Herbivore_Food=0.9;
POutput_Small_Herbivore_Drink=0.0;
POutput_Small_Herbivore_Social=0.0;
POutput_Small_Herbivore_Threat=0.0;
POutput_Small_Herbivore_Competitor=0.0;
POutput_Human_Food=0.3;
POutput_Human_Drink=0.0;
POutput_Human_Social=0.0;
POutput_Human_Threat=0.0;
POutput_Human_Competitor=0.0;
POutput_Plant_Food=0.0;
POutput_Plant_Drink=0.0;
POutput_Plant_Social=0.0;
POutput_Plant_Threat=0.0;
POutput_Plant_Competitor=0.0;
POutput_Vehicle_Food=0.0;
POutput_Vehicle_Drink=0.0;
POutput_Vehicle_Social=0.0;
POutput_Vehicle_Threat=0.0;
POutput_Vehicle_Competitor=0.0;
POutput_Repellent_Object_Food=0.0;
POutput_Repellent_Object_Drink=0.0;
POutput_Repellent_Object_Social=0.0;
POutput_Repellent_Object_Threat=1.0;
POutput_Repellent_Object_Competitor=0.0;
}
I hope this helps you.
PerceptionOutputs {
POutput_Large_Carnivore_Food=0.0;
POutput_Large_Carnivore_Drink=0.0;
POutput_Large_Carnivore_Social=0.0;
POutput_Large_Carnivore_Threat=0.6;
POutput_Large_Carnivore_Competitor=0.0;
POutput_Medium_Carnivore_Food=0.0;
POutput_Medium_Carnivore_Drink=0.0;
POutput_Medium_Carnivore_Social=0.0;
POutput_Medium_Carnivore_Threat=0.3;
POutput_Medium_Carnivore_Competitor=0.1;
POutput_Small_Carnivore_Food=0.0;
POutput_Small_Carnivore_Drink=0.0;
POutput_Small_Carnivore_Social=0.0;
POutput_Small_Carnivore_Threat=0.0;
POutput_Small_Carnivore_Competitor=0.3;
POutput_Large_Herbivore_Food=0.0;
POutput_Large_Herbivore_Drink=0.0;
POutput_Large_Herbivore_Social=0.0;
POutput_Large_Herbivore_Threat=0.3;
POutput_Large_Herbivore_Competitor=0.0;
POutput_Medium_Herbivore_Food=0.0;
POutput_Medium_Herbivore_Drink=0.0;
POutput_Medium_Herbivore_Social=0.0;
POutput_Medium_Herbivore_Threat=0.0;
POutput_Medium_Herbivore_Competitor=0.2;
POutput_Small_Herbivore_Food=0.9;
POutput_Small_Herbivore_Drink=0.0;
POutput_Small_Herbivore_Social=0.0;
POutput_Small_Herbivore_Threat=0.0;
POutput_Small_Herbivore_Competitor=0.0;
POutput_Human_Food=0.0;
POutput_Human_Drink=0.0;
POutput_Human_Social=0.0;
POutput_Human_Threat=0.2;
POutput_Human_Competitor=0.0;
POutput_Plant_Food=0.0;
POutput_Plant_Drink=0.0;
POutput_Plant_Social=0.0;
POutput_Plant_Threat=0.0;
POutput_Plant_Competitor=0.0;
POutput_Vehicle_Food=0.0;
POutput_Vehicle_Drink=0.0;
POutput_Vehicle_Social=0.0;
POutput_Vehicle_Threat=0.0;
POutput_Vehicle_Competitor=0.0;
POutput_Repellent_Object_Food=0.0;
POutput_Repellent_Object_Drink=0.0;
POutput_Repellent_Object_Social=0.0;
POutput_Repellent_Object_Threat=1.0;
POutput_Repellent_Object_Competitor=0.0;
}
Now change whichever number you like higher and it will change the chance of that behaviour happening higher. But if you decrease the number th likelyness will fall. Here's what I put on the Dilopho:
PerceptionOutputs {
POutput_Large_Carnivore_Food=0.0;
POutput_Large_Carnivore_Drink=0.0;
POutput_Large_Carnivore_Social=0.0;
POutput_Large_Carnivore_Threat=0.6;
POutput_Large_Carnivore_Competitor=0.0;
POutput_Medium_Carnivore_Food=0.15;
POutput_Medium_Carnivore_Drink=0.0;
POutput_Medium_Carnivore_Social=0.0;
POutput_Medium_Carnivore_Threat=0.3;
POutput_Medium_Carnivore_Competitor=0.1;
POutput_Small_Carnivore_Food=0.4;
POutput_Small_Carnivore_Drink=0.0;
POutput_Small_Carnivore_Social=0.0;
POutput_Small_Carnivore_Threat=0.0;
POutput_Small_Carnivore_Competitor=0.3;
POutput_Large_Herbivore_Food=0.0;
POutput_Large_Herbivore_Drink=0.0;
POutput_Large_Herbivore_Social=0.0;
POutput_Large_Herbivore_Threat=0.2;
POutput_Large_Herbivore_Competitor=0.0;
POutput_Medium_Herbivore_Food=0.2;
POutput_Medium_Herbivore_Drink=0.0;
POutput_Medium_Herbivore_Social=0.0;
POutput_Medium_Herbivore_Threat=0.0;
POutput_Medium_Herbivore_Competitor=0.2;
POutput_Small_Herbivore_Food=0.9;
POutput_Small_Herbivore_Drink=0.0;
POutput_Small_Herbivore_Social=0.0;
POutput_Small_Herbivore_Threat=0.0;
POutput_Small_Herbivore_Competitor=0.0;
POutput_Human_Food=0.3;
POutput_Human_Drink=0.0;
POutput_Human_Social=0.0;
POutput_Human_Threat=0.0;
POutput_Human_Competitor=0.0;
POutput_Plant_Food=0.0;
POutput_Plant_Drink=0.0;
POutput_Plant_Social=0.0;
POutput_Plant_Threat=0.0;
POutput_Plant_Competitor=0.0;
POutput_Vehicle_Food=0.0;
POutput_Vehicle_Drink=0.0;
POutput_Vehicle_Social=0.0;
POutput_Vehicle_Threat=0.0;
POutput_Vehicle_Competitor=0.0;
POutput_Repellent_Object_Food=0.0;
POutput_Repellent_Object_Drink=0.0;
POutput_Repellent_Object_Social=0.0;
POutput_Repellent_Object_Threat=1.0;
POutput_Repellent_Object_Competitor=0.0;
}
I hope this helps you.
Tougher Dinosaurs
Thanks,i tried and its great !
JP3 Raptor Nerd 01- Number of posts : 1541
Age : 25
Location : NSW, Australia
Karma : 11
Registration date : 2009-02-10
Tougher Dinosaurs
I am making raptors stronger.
JP3 Raptor Nerd 01- Number of posts : 1541
Age : 25
Location : NSW, Australia
Karma : 11
Registration date : 2009-02-10
Re: Tougher Dinosaurs
I made rexes stronger, it shouldn't take 3 bullets to kill a rex!
This's in wrong forum * moving topic to ' units '.
This's in wrong forum * moving topic to ' units '.
Re: Tougher Dinosaurs
Thanks for doing that reptilecrazy12.
JP3 Raptor Nerd 01- Number of posts : 1541
Age : 25
Location : NSW, Australia
Karma : 11
Registration date : 2009-02-10
Re: Tougher Dinosaurs
You're a good boy,now have a cookie.
JP3 Raptor Nerd 01- Number of posts : 1541
Age : 25
Location : NSW, Australia
Karma : 11
Registration date : 2009-02-10
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum